 |
|
 |
Official MxO News, Previews, Etc.
|
 |
|
|
ThereIsNoMatrix
They call me "Crohns"
Administrator
|
|
|
07-27-2004, 07:17 PM
|
#1
|
Instead of having a hundred different topics started each time new screenshots, movies, interviews, or previews for MxO are released, we'll clump them all together in this thread. I shall start it out with a new preview for the game from IGN:
http://pc.ign.com/articles/533/533507p1.html
__________________
I killed your cat, you druggie bitch.
|
|
|
|
|
AlmightyOne
are those real?
|
|
|
08-05-2004, 09:24 PM
|
#2
|
|
|
|
 |
|
 |
|
|
AlmightyOne
are those real?
|
|
|
08-21-2004, 11:16 PM
|
#3
|
Alright I've just got done checking out the MxO offical web site, after a 2 week get away.
I see there's been an interview with William Westwater about the game.
________________
Quote:
1). What separates MxO from all the other MMORPG's, will it be groundbreaking in any sense (aside from the combat system) or will it do what has already been done but just in a better way?
William Westwater: The Matrix represents an alternative perspective on character progress as you are defined not merely by your past accomplishments, but also by your latest program loadout. Your abilities are flexible and configurable. You tired of playing as a crafter. No problem, reconfigure as a soldier. You want to garrot someone or learn the punt, but you've been spending weeks as a healer. No problem. With the right collection of programs, the sky's the limit on character definition.
2). What will players be able to do once they have mastered all the disciplines that they can, other games have special classes, powers that can be gained, what does MxO have to offer?
Ww: Your mastery of one discipline will only begin your journey into the depth of the Matrix. Instead of creating new characters, you'll probably want to keep your existing character, but begin spending more time working along other discipline branches. If you can achieve knowledge of all - a considerable task - you'll still face the question of what you want to play today and which Organization you'll choose to support.
3). Will there be cell phones and if so, how will they be useful in the game?
Ww: As an operative, you will hear from various Contacts, who will all want your allegiance. Some will meet you face to face. Others will reach you via your mission panel, which is accessed through your phone.
4). Are there group missions which will require a whole crew or even a faction to complete as a whole and could you give us an example?
Ww: Yes, The Matrix Online includes many group missions. At the beginning of the story, we face a tense peace - or as some might say, a cold war. The Brother's set a theme for the game's first year: Peace, and the things humanity will do to wreak it. As the story unfolds, you will be forced to take sides in open struggle against your fellow man. For those focused on the story, you may unravel the clues into the fate of the Matrix that unlock special missions - which can only be completed by group strategy and planning. As with the real world, it's best to have friends.
5). Are there locations outside MegaCity like the Merovingian's Castle?
Ww: At launch, you'll spend most of your time in MegaCity with occasional side trips into the White Halls. As the story expands, you'll encounter more and more fantastic worlds. However, you will likely enjoy a visit to MegaCortex and to the Hel Club. Who can say no to women in leather?
6). Are there any plans to support factions and crews outside the game like providing them with XML feeds with their info so they may show use them on their website or for other purposes?
Ww: We want to provide a great deal of faction and crew support beyond the game; we hope to grow our community web features as we grow the Matrix.
7). How does the Matrix Online compare graphically with other MMORPGs soon to be released, eg. Everquest 2, World of Warcraft, Guild Wars. Some of these games have graphics that make the player go "Woah!" Will the Matrix Online have the same effect?
Ww: So far, we've heard lots of Woahs, a few Ahhs, a handful of Wows, and a pair of OMGs.
8). How will trading work and how do you plan to offset the lag created by player made trade districts? There are usually 1 or 2 areas in a game where players will go to trade all their items and these places can get very crowded at times.
Ww: Trade in the Matrix takes advantage of the virtual world by embedding an online marketplace into the Loading Area of the new Zion hoverbarges and hovercraft. You can buy and sell at a whim.
|
________________
^ www.thematrixonline.com
You'll also be able to see MxO up front during game play at Penny Arcade Expo. (PAX) Jul 28 & 29.
Nothing other then that over the past two weeks, but I'll keep my eye's open for more news and updates.
|
|
|
|
|
AlmightyOne
are those real?
|
|
|
09-10-2004, 06:49 PM
|
#4
|
|
|
|
|
ThereIsNoMatrix
They call me "Crohns"
Administrator
|
|
|
09-17-2004, 07:15 PM
|
#5
|
AO, you double posted.
http://pc.ign.com/articles/548/548614p1.html
Let this article further stand as a testament to the fact that I'm always right. Sorry folks, but the game won't be out until Jan. 18. Two days before my birthday. What a joyous occasion.
__________________
I killed your cat, you druggie bitch.
|
|
|
|
|
AgentSmith_fan
Runescape Addict
|
|
|
09-23-2004, 11:56 PM
|
#6
|
|
I'm actually looking forward to buying that game. Unfortunately I dont have anything to play it on except for my school computer. But if I play it or downloade it onto my school's computer I can get suspended. And I wouldn't want that to happen. *sighs, maybe I will just have to wait until I go into college*
__________________
My Quote: "One, two, three, who should I kill. Everyone fucked up is running up the hill. One, two, three, what should I do. Get fucked up and I'm fucked up with you." -Rob Zombie
|
|
|
|
|
|
|
09-29-2004, 12:24 PM
|
#7
|
wow those screenshots  awsome
the surounding looks so real. only the people look well like computer characters. but the world the surounding it's so real  
DAMNIT I WHANT THIS GAME NOW !!!
|
|
|
|
|
CliveTheBum
It's A Bum All Bums World
|
|
|
10-11-2004, 06:30 PM
|
#8
|
I am waiting happily for this game with high hopes... I'll have The Sims 2 and GTA: San Andreas to keep me occupied till then.
__________________
If theres one thing you learn in life... It's that busking RULES!!!!
|
|
|
|
|
|
|
10-18-2004, 11:26 AM
|
#9
|
|
|
|
|
neoizcool
May God be with you all.
Join Date: Sep 2004
Location: In a place where the sun shines all day.....
Ship Affiliation: Icarus Operator
Posts: 546 | Points: 0 ( Donate)
View Extended RPG Stats
|
|
|
12-30-2004, 12:18 AM
|
#10
|
|
Bad bad news.
The Matrix Online won't be coming out until Spring 2005, no exact date slated yet. Reason being, they need to work on it some more, and they're also talking about making a fanzine featuring players in the game. I read some reviews from MMers, and most of them say it sucked, so I guess that's why they're delaying its release. Which sucks, 'cuz now I have to wait three or four more months. Phooey.
Any thoughts, people?
|
|
|
|
|