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The Matrix: Path of Neo
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04-11-2005, 07:14 AM
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#1
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Anyone else heard about this? Like ETM it's written and directed by the Bros, but this one allows you to take part in all of the key events in all 3 movies as Neo himself! Or... so it says here... No other info as yet I'm afraid.
__________________
The hundred billionth Crayola crayon ever produced was Perriwinkle Blue
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The Neo ghost
The Matrix FREAK
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05-16-2005, 03:42 AM
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#2
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Beo
The Devil Made Me Do It
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05-20-2005, 04:58 PM
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#3
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Lets hope it plays as good as it looks.
__________________
Brick, where'd you get a hand grenade?
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AlmightyOne
are those real?
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05-20-2005, 10:06 PM
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#4
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Hell yea, I just found some damn cool screens on e3expo.com and it looks far better then ETM. here just check them out and see for yourself... nice right? Well as you check out those pics why not take a moment and read this E3 Hands On:
Quote:
We're on hand at E3 2005, and so is The Matrix: Path of Neo from publisher Atari and developer Shiny. We battled our way through a bunch of guys to get to the game so that we could battle our way through a bunch of other guys in the game in two different levels: a re-creation of the lobby shootout scene from the first motion picture and a training level called "samurai winter." We played both levels in an early PS2 version of the game.
Path of Neo's control layout seemed intuitive enough for a console game; like with most console action games in a post-Halo world, the left analog stick will let you move Neo, while the right stick will move the camera view around him. The left trigger button will let you enter "focus mode," so you can aim at specific targets while holding a gun, and it will also slow time (so that you can dodge bullets as they fly past you, leaving the ripple marks in midair we've seen in the motion pictures.) The right trigger button will fire any equipped guns. The triangle button will act as both an attack button and as a block button if pressed and held. The X button will let you jump, and the circle button will let you grapple with your opponents--if you're successful at catching hold of them, you can perform various follow-up finishing attacks by pressing different button combinations from there, such as hammering on the triangle button to rapidly pummel your target's face. And like Max Payne, the video game hero who was born out of inspiration from The Matrix, Neo will be able to perform leaping "shootdodges" by pressing the X and right-trigger buttons simultaneously.
In the lobby shootout level, we were accompanied by Carrie-Ann Moss' Trinity character who helped pick off a few gunmen, but we were left mainly to fend for ourselves, either by grabbing a fallen weapon and using the left trigger to acquire targets before spraying bullets at them, or by laying into our enemies bare-handed. Path of Neo seemed to have a fairly fluid fighting system that let us get by fairly well by pressing the triangle button repeatedly to perform combination attacks, though when we were surrounded by enemies, we found ourselves having to switch targets. We changed targets in midswing simply by tapping the left analogue stick toward our second opponent. Apparently, the game will automatically switch targets if you attack a different target two or more times, but with a little effort, we were able to provide a fair and equitable stream of punches in the face to three different opponents at once.
The samurai winter level was considerably different. This was a training level that took place in a black-and-white Japanese tea garden--an environment apparently intended to reference such motion pictures as The Seven Samurai and Rashoumon. Neo was dressed not in his usual black leather getup but instead in his white training robes, carrying a Japanese katana sword. After entering the courtyard and crossing several arched bridges, he encountered a few camps of samurai warriors wearing oversized straw hats and carrying swords of their own. These battles were melee only (no shooting), and by carefully dodging and weaving around our enemies, we were able to put them down with little trouble, executing a few graphic grappling kills (such as a behind-the-back thrust that impaled one enemy and a leg strike that forced an enemy to kneel before we beheaded it, similar to the samurai ritual act of seppuku). We're not certain that the more-graphic of these death scenes will even make it past the scrutiny of the ESRB into the game, even though these deaths showed no blood (these samurai, being computer-generated beings, "bled" the swirling green digits of the Matrix instead).
The Matrix: Path of Neo seems like it could very well succeed in re-creating the most exciting scenes from the Matrix motion pictures. Even at this early stage, the game seems to control decently well and doesn't look half bad. We'll have more updates on the game as we near its release on the PS2, the Xbox, and the PC this holiday season.
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renegade-agent
Dust in the wind.
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05-21-2005, 10:05 AM
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#5
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yeah!!! i heard you get to fight the 100 smiths from reloaded,any truth in this?
__________________
Quote:
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Originally Posted by DonDaddy
As far as I am concerned, everything after the Black album is mainstream garbage.
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I'm telling James Hetfield!!!
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AlmightyOne
are those real?
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05-24-2005, 05:48 PM
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#6
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I wouldn't see why not because neo was the one who fought them and it is about his path through the matrix... so I'd look foward to that.
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Beo
The Devil Made Me Do It
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05-25-2005, 05:04 PM
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#7
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I'm looking forward to the Smith battle as well. Seems pretty awesome so far and the trailer was rocking.
__________________
Brick, where'd you get a hand grenade?
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veradis
the sun is not my friend
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05-25-2005, 07:25 PM
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#8
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06-05-2005, 11:27 AM
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#9
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Well, now that Atari had time to check the bugs out, it'll actually be better than ETM.
__________________
There are 10 types of people: People who understand binary, and those who don't.
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AlmightyOne
are those real?
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06-05-2005, 01:15 PM
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#10
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Well for those of you who still cant get access to a trailer I found one at gamespot and it is real easy to get so enjoy the trailer
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06-05-2005, 01:30 PM
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#11
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I liked it, but it's hard to watch. Thanks!
__________________
There are 10 types of people: People who understand binary, and those who don't.
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